In a patch that I build into a standalone, I send [window flags nogrow] and [window flags nozoom] messages to a thispatcher object right from the first loadbang message. This causes the patch (and the resulting standalone) to make the window "blink" (redraw) in a very noticeable way.
Is there any way to avoid having my end users see this redraw? Do I make the patcher's opening location off-screen somehow, send the window flags messages, and then move the window back on screen or something? Or some other way?
Any help greatly appreciated, this is a long standing nitpick of mine.