Writing Mach-O externals with flext and XCode


    Jan 20 2006 | 8:48 pm
    Hi, is it possible to create Mach-O externals in C++ for Max/MSP 4.5 or higher using flext and XCode? Has anybody done this?
    On the flext documentation only Pd Mach-O externals are mentioned. Max/MSP externals are done using CodeWarrior, not XCode and for the old mac binary format.
    Thanks
    Rodrigo F. Cadiz rcadiz@gmail.com

    • Jan 21 2006 | 8:16 pm
      Moving this thread to the Dev forum...
    • Jan 22 2006 | 4:05 pm
      On Jan 20, 2006, at 12:48 PM, Rodrigo Cadiz wrote:
      > Hi, is it possible to create Mach-O externals in C++ for Max/MSP > 4.5 or higher using flext and XCode? > Has anybody done this?
      Did you try searching the webstie for xcode?
      best, Tim
    • Feb 02 2006 | 4:55 pm
      Hi Rodrigo, sorry for replying late, but the mass of mails on the Max list lets me only read them in filtered bunches once a month. So everyone, for flext-related question please either write to the flext mailing list, or CC me in your mail to this list.
      > Hi, is it possible to create Mach-O externals in C++ for Max/MSP 4.5 > or higher using flext and XCode? > Has anybody done this?
      First, i'd like to say that it's easiest to build your externals using the flext build system... see build.txt in the flext distribution. Otherwise you can easily use Xcode - it's very straightforward.
      1) build flext and install libraries and headers (sh build.sh max gcc / sudo sh build.sh max gcc install ) 2) in your xcode project, specify an additional include directory so that the flext header files are found (normally in /usr/local/flext) and make a reference to the flavor of flext library you want to use (static/dynamic, deployment/debug) or specify it directly as a linker option (-lflext-max).
      The next flext release will probably build to a framework.
      best greetings, Thomas
      -- Thomas Grill http://grrrr.org