3D Audio in the Planetarium
Our group (Signal-to-Noise Media Labs) has been doing research at Gates Planetarium for the last couple years building 3D spatial panners and loudspeaker optimization with a 15.1 hemispherical audio system. We use Max as “middleware” between Live & Nuendo to the the system. We also use a Jitter patch from Charles Veasey to do the realtime video remapping to the dome. This photo was from an AES presentation we did last night. Awesome place to play!