The Grain Crusher is a Max for Live device which performs “Extreme Grain Manipulation”.
"Nagi" is an application that captures sound of everyday , and then mixed with the gentle sine wave, relax one's mind you.
MultiVideo Station is an application that was developed as a digital signage solution, and it offers a programmable interface that is able to create a flow of music/sound/video clips based on time in a macro scale. Therefore, the user can load multiple folders of multimedia material, and assign them to a specific timeframe in a full day.
PEAL is an interactive sound installation for The Leeds Arena which models the layout and operation of a traditional church bell tower, replacing the bell ropes by an optical sensing system where lasers act to trigger the ringing process of the individual bells.
The most recent in a series of multichannel sound installations.
A club placed there, in the middle of nowhere.
K/Sól is a short audiovisual and cinema show, build as a digital nightmare by the collective iduun.
Compositor is the bottom-up sound synthesis and rhythm generation software suitable for techno and new age genres.
OK so this was a project I worked on back in May 2010 and thought people might be interested.
So here is another of my old patches from back in 2010 (I didn't blog it until the following January however as it was a Uni project and I thought I needed a couple of months time off).
Interactive installation based on neuro-bio feedback loop using EPOC Emotiv Headsets. Concept, research, graphic design, interface design, installation and web design >> Saša Spačal Concept, programming, visualisation and sound design >> Tadej Droljc Concept, neuroscience coordinator, EEG analysis, project member >> Simon Brežan, dr.
I/O is an interactive experience that moves between the digital and the physical worlds. A Wooden marble run becomes an interactive journey.
Even if you do not possess the knowledge of music, if you can make draw the graph, you can make musical phrase.
Panoptics is a immersive realtime interactive environment exploring the cross sections of realtime data visualization, our connection to the data being continually collected in contemporary society, and surveillance. Panoptics is part realtime animation, part data visualization/data audification, and part philosophical question into the value and pitfalls of societal networked culture.
The perfomance investigate how the dancer and the machine interact sharing the same space.