Wikipedia defines a sequencer as device or application software that can record, edit, or play back music, by handling note and performance information in several forms, typically MIDI or CV/Gate, and possibly audio and automation data for DAWs and plug-ins. UZZ is a Max For Live device inspired in the step sequencer created by Len Sasso for Logic Audio environment. Uss has always been a base for my creations.
A sphere fountain filled with UV reactive liquid is placed in the middle of a darkened room.
BeatLines is a sample based step sequencer with a nice and easy interface which constists of eight independent beat lines.
This standalone is the first big Max patch I wrote to investigate all sorts of things.
_derivations is an interactive performance system designed for use in improvisatory musical performance.
What? Zeph.yr is an interactive dance performance which gives the audience an immersive all encompassing, transportive sensory experience. Why? To create something that hasn’t existed or been experienced before, to instil in the audience a sense of wonder. Tree Rebecca’s singing is reflected in the growth or bloom of the branches and leafs.
Constant Crisis is a collaboration between video artist/ programmer Alex Nathanson and violinist/ composer Dylan Neely. The project explores the idea of constantly reoccurring crises.
MIRAnome64 is the basic monome64 for MIRA iPad application. Basically, it is a proof of concept but a fully fonctional monome64 protocol implementation in Max6 / MIRA for your iPad. Small story MIRA is a very interesting and new Max6 integration of a framework providing ability to instantly with zero configuration mirroring your patch into iPAD. A lot of systems already exist for controlling Max6, and other softwares using iPad but each one requires even a bit of configuration or even hardcore one and this particular point can be frightening for non-programmer users. MIRA's zero configuration provides a way in which the whole configuration is stored on the computer side and those who read my interview and this ebook knows I totally agree with this way as the modern and futuristic one. You can find some very early Max for Live implementation of MIRA here monome is one of the most minimalistic, beautiful & smart way of interface I really like. Brian Crabtree + Kelli Cain designed very minimal hardware with a button matrix + a led matrix. No coupling between button & led is made inside the box, you can couple this on the computer side.
Computer generated and ink printed pictures are based on simple maxmsp jit.wake object error.
This is a patch I created to deal with a survey we did at our company.
I developed this project together with Swedish-Canadian choreographer Mireille Leblanc as our latest production under the name The 7th Sense.
ICARE IN SITU is an adaptation of the myth of Icarus from Ovid's Metamorphoses. It's a multimedia sculptural transcription of this myth, by Thomas Sillard. The Icarus story as an allegory of the various struggles that we must take to survive.
This free/pay-what-you-want device is an extension of the LFO device that comes with Live.
Dehumaniser is a prototype application that transforms voice into monster sounds in real time.
The Harmonic Runner is a Max for Live spectral device.
rock*picSynth is a Max for Live device that lets you build synths out of images.
"The model kit" is an interactive spatial audio performance. The performers with musical instruments are placed in different places of the big space.
Reflection is a performance-installation hybrid work, created entirely with Max. Audience members enter a room, sit, stare, converse, sleep, stretch, laugh, fart, whatever they feel, in the presence of a digital puppet.
A rework of a Max for Live TB303 with added phasor and an extra waveform.
Super6 is a detune plugin based on a reverse-engineering of the Roland JP-8000 SuperSaw oscillator.
A realtime sculpture in spatial light and sound. Integration.04 is a live performance by Dieter Vandoren.
The 77_GS started as a pet project, turned into a solution to a particular task, and then became a performance instrument. The instrument is based on granular synthesis, which is a technique that can be explored and utilized in many different ways, yielding a great many different results.