The interactive and audiovisual installation av@ar puts the relationship between people and their medial reflection in the center of the experience.
Inspired by the possibilities of new technologies , audioartist Andrew Svibovich and writer Nikita Begoon created magical performance combined on genres such as: audio, video and prose. attractor_etc speaks to the viewer on language of new media. Text several times translated from one language to another using a simple electronic translator acquires new meanings and forms , and at the same time becomes illogical to some extent , making a deliberate error in the digital artifact.
Abstract ALPHA is the codename of a series of audio-visual live performances planned for 2014. It involves sounds, visuals and algorithmic sequencing providing a unique experience for the audience in which sounds and visuals are melting into a dense, coherent and minimal artwork matter. From physical approach of the sound itself to the customized algorithmic sequencers controlled in real-time on stage, ALPHA a/v live performance explores sounds and visuals fields and how one is related to the other. ALPHA is designed to be experienced in electronic music and digital arts festival. Duration 1 hour Requirements - 1 HD video projector + 1 screen (minimum 4 meters base) - 1 stereo sound-system Artistic Research Bored by rigid sequencers and already-made sequences, Julien Bayle pushes the limit of electronic music live performance a step further by using his own software-sequencers on stage.
.gif Portraits is a formal(ish) portrait series I created to capture images of my friends and family and give them a .gif file that is uniquely theirs.
This is a simple, yet very versatile, video system using basic GL objects.
I'm often teaching Max6 & Max for Live frameworks and I decided to challenge myself and to write a short guide about Max for Live both in french and english. I had that idea during one of my latest course with a person and I made it! This is a self-published book usin leanpub.com platform.
Kinect sensor running through Max/MSP/Jitter.
This video was made using a jitter patch that triggered the launching of platonic solids into a virtual space in response to MIDI messages.
Interactive installation based on neuro-bio feedback loop using EPOC Emotiv Headsets. Concept, research, graphic design, interface design, installation and web design >> Saša Spačal Concept, programming, visualisation and sound design >> Tadej Droljc Concept, neuroscience coordinator, EEG analysis, project member >> Simon Brežan, dr.
The perfomance investigate how the dancer and the machine interact sharing the same space.
A sphere fountain filled with UV reactive liquid is placed in the middle of a darkened room.
ICARE IN SITU is an adaptation of the myth of Icarus from Ovid's Metamorphoses. It's a multimedia sculptural transcription of this myth, by Thomas Sillard. The Icarus story as an allegory of the various struggles that we must take to survive.
Reflection is a performance-installation hybrid work, created entirely with Max. Audience members enter a room, sit, stare, converse, sleep, stretch, laugh, fart, whatever they feel, in the presence of a digital puppet.
A realtime sculpture in spatial light and sound. Integration.04 is a live performance by Dieter Vandoren.
Recently I've recorded a dirty sampleset driving through my Sherman Filterbank, some M4L devices and more effects and thought to feed my noiseFlow based particle system in Max/MSP with them...
Based on Johann Sebastian Bachs "Six Suites for Violoncello Solo" this installation explores the the possibilities of generating interactive sounds and visuals from live recorded material in realtime.
Jamoma is an international and open-source project defined as a platform for interactive art-based research and performance.