Interactive Multimedia Programming with Max6 & Gen


This is a whole book commissioned by Packt Publishing I’m currently writing.

All along 15 chapters, I will explain and describe a lot of features and possibilities of Max6 and also talking about Gen.
Because it is impossible to make the whole content locked in one and only book, I also created the website: http://max6book.com

This website is progressively fed by tutorials, advices and more and can be a nice complement to the official C74’s website.

The official summary is :

Chapter 1 : Max Basics
Chapter 2 : Basics and advanced patching
Chapter 3 : Storing, Parsing and Scaling
Chapter 4 : Time
Chapter 5 : Communication
Chapter 6 : Sensing
Chapter 7 : Sound with MSP
Chapter 8 : Gen~ for sound
Chapter 9 : Visuals pixel-map based with Jitter
Chapter 10 : OpenGL based 2D and 3D visuals with Jitter
Chapter 11 : Scripting and text coding
Chapter 12 : Human Machine interactions
Chapter 13 : Visuals & sounds interactions
Chapter 14 : Debugging & troubleshooting
Chapter 15 : Max for Live

How did this project use Max?

This is a whole book about Max6 & Gen


September 23, 2013 | 11:20 am

Looking forward to this.

September 24, 2013 | 9:36 am

Nice work Julien, cant wait to read this.

October 8, 2013 | 9:44 pm

Sign me up.

February 25, 2015 | 7:29 pm

Is this book a dead project since Max 7 is out ?

April 21, 2015 | 8:38 pm

bump. still certainly interested in the book.

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