Within the art world, the psyche of the artist has long been a recurring subject of contemplation, and with the recent widespread availability of advanced scientific instruments, what audiences once speculated upon can now become a visual reality.
QUADEK Digital Quadraphonic Audio Decoder -- Bring back to life the sound of your quadraphonic records! -- QUADEK implements two algorithms capable of decoding four music channels out of a stereo track: QS method is best for “Quadraphonic Sound” recordings and SQ for “Stereo Quadraphonic” recordings.
WTPh? is an interactive installation made by Momo Miyazaki and I (Andrew Spitz).
You move into the world of the atom, an unstable world, where anything can happen. Your goal: eliminate foreign molecules attracted to the core, otherwise the kernel is growing and can explode. Target particles to destroy them. Use Magnetic Field : all the particles are destroyed and the atom come to it's original state Generate Black Holes : activate during 10 sec, particles in contact with the black hole are absorbed. [Kinect Mode : Choose the position of the black hole with your hand, push your 2nd hand in front of you to activate it] How long can you defend the core? Video game developed to play with kinect.
A new version of the interactive OpticoAcoustic Reactor (project 435) app extended to three independent white line sensors, each with its own audio - midi controllers but using only one camera.
The Max4Live patch is created for the AudioCubes, and consists of three oscillators: main oscillator, sine wave modulating oscillator, and square wave modulating oscillator.
A set of tools for sequencing, harmonization, network I/O and network collaboration.
The idea: project a game board onto the floor..
In the Spring semester of 2011 at Berklee College of Music, I completed an undergraduate thesis project for the Electronic Production & Design major that was built entirely in Max/MSP 5.
Rat King is a 3 part project, by Alex Nathanson, which includes a performance, video and sound installation, and single channel video. The performance component is a collaboration with composer and violinist Dylan Neely. The project explores the paranoia that comes with sharing your living space with mice or rats. Even the smallest rustle causes your mind to jump to the conclusion that some creature is behind the cabinet or under the bed, regardless of whether or not it may actually be present.
"The only thing I am afraid of is that we will someday just go home and then we will meet once a year, drinking beer, and nostalgically remembering what a nice time we had here.
A simple patch/tutorial showing you how to splice an audio file into 4 parts, and trigger these different parts via the numbers "1" through "4" on your computer keyboard.
A real-time keystroke-dependent visuals manipulator, based on...
The idea behind this project was to create a simple kick drum synthesizer.
Moment by Moment from Nathan Harmer on Vimeo.
This is a visual/audio collaboration between Nathan and Fae Harmer using a mindful approach to composition.
An interactive standalone app expanding the third party app "whispering hights" possibilities to midi, live audio and sampling. An extended version is OAR light 3x that uses 3 different vertical line sensors of the frame-difference of the jitter window. This app was created for the needs of my performance "3 songs for Ophelia" for soprano & audio-visual material (soprano: Natalia Pschenitschnicova).
this is an ongoing series, consisting of hour long [1hr 20mins with 002 onwards] compositions directed to electronics, ambient, improvisation and good ol' music fans.