A set of tools for sequencing, harmonization, network I/O and network collaboration.
The idea: project a game board onto the floor..
In the Spring semester of 2011 at Berklee College of Music, I completed an undergraduate thesis project for the Electronic Production & Design major that was built entirely in Max/MSP 5.
Rat King is a 3 part project, by Alex Nathanson, which includes a performance, video and sound installation, and single channel video. The performance component is a collaboration with composer and violinist Dylan Neely. The project explores the paranoia that comes with sharing your living space with mice or rats. Even the smallest rustle causes your mind to jump to the conclusion that some creature is behind the cabinet or under the bed, regardless of whether or not it may actually be present.
"The only thing I am afraid of is that we will someday just go home and then we will meet once a year, drinking beer, and nostalgically remembering what a nice time we had here.
A simple patch/tutorial showing you how to splice an audio file into 4 parts, and trigger these different parts via the numbers "1" through "4" on your computer keyboard.
A real-time keystroke-dependent visuals manipulator, based on...
The idea behind this project was to create a simple kick drum synthesizer.
Moment by Moment from Nathan Harmer on Vimeo.
This is a visual/audio collaboration between Nathan and Fae Harmer using a mindful approach to composition.
An interactive standalone app expanding the third party app "whispering hights" possibilities to midi, live audio and sampling. An extended version is OAR light 3x that uses 3 different vertical line sensors of the frame-difference of the jitter window. This app was created for the needs of my performance "3 songs for Ophelia" for soprano & audio-visual material (soprano: Natalia Pschenitschnicova).
this is an ongoing series, consisting of hour long [1hr 20mins with 002 onwards] compositions directed to electronics, ambient, improvisation and good ol' music fans.
Projection mapping on Moving objects and music composition inspired by John Cage Variations II of Variations II is a kinetic sculpture inspired by John Cage's Variations series.
A collaboration between Josefin Johansson, Daniel Sørensen and Ricardo del Pozo.
Note: I often think that time is as relative as the individual’s perception of what is right and wrong.
We created a template in TouchOSC to change parameters in our max/msp patch.
Percussa created an FM synthesizer for the AudioCubes in max/msp.
An installation for a 4 channel system of loudspeakers and papers.