Projects

  • Perg

    Perg is a composition for marimba, electronics, live electronics and video. The new version of Perg (2015) is made completely with Max (apart the marimba).


  • Pringles Keyboard

    The Pringles Keyboard is an organ whose pipes are built out of cans of chips.


  • Invisible Wall

    Invisible Wall is an interactive art installation by an artist duo from Kazakhstan, theZwo. The concept splits between spatial object hidden in a dark space of the gallery as a static part and light and sound components to the installation as an interactive part. Audience is encouraged to enter dark space and flash the light onto the sculpture which reacts to light and thus change the soundscape within the space. Spatial sculpture is built from  several rows of thin metal wires crossing the room in simple geometrical pattern.


  • Nike Freestore

    Nike Freestore is a flexible robotic store.


  • With this piece Alberto Novello a.k.a.


  • Epi:akten #1

    Federica Dauri: Movement Improvisation JesterN a.k.a.


  • Mask 2.0

    This installation was setup for the 2015 NuArt Street Art Festival in Chengdu, Sichuan, China. The basic concept for this project was to allow people to map their face onto a giant 3D model.


  • Midi Fighter Multi-Sample

    This is a Max for Live patch which allows for up to three separate samples to be assigned to any of the trigger buttons on the Midi Fighter controller by applying different output velocities to the triggered MIDI note depending on the duration for which the button on the Midi Fighter is depressed.


  • A Basic Piece in Constant Beat


  • La mélodie du bonheur

    Contemporary Music

    • Title: La mélodie du bonheur
    • Type: Music album - 10 sound tracks of 6min each
    • Composer: Greg Beller
    • World Premiere: "Boites noires" exhibition, Vaulx-en-Velin, France, 29th of September 2015
    • more info
    • see also EBMS

    La mélodie du bonheur is the musicalization of the emotions of our society.


  • Babil-on V2

    Contemporary Performance

    • Title: Babil-on V2
    • Composer/Designer/performer: Greg Beller
    • Duration: 25min
    • World Premiere: ISEA2015, AV Disruption, Vancouver BC, Canada, 17th of August 2015
    • Watch the preview
    • more info
    Babil-on V2 is a performance of augmented musical theater which describes metaphorically the fate of the speech.


  • Percussive Image Gestural System (PIGS)

    PIGS is a software/hardware/percussive framework developed in Max/MSP/Jitter.


  • Chasing LIFE on MAX – Updated

    "Chasing LIFE on MAX" goals are:

    • The creation of an instrument to generate automated music
    • The instrument must be nonetheless playable by a human musician through:
      • the run-time tweaking of its parameters
      • the real-time use of its MIDI output
      • the use of effects on its audio output.
    • The instrument will be used (played) in a live concert with a "real" musician (a cellist in this case).
    The instrument ("MAX4LIFE") has been designed and coded by Nicola De Bello.


  • g_delay

    g_delay is a granular delay effect.


  • DIPOLE PARTICLE GENERATOR

    The principle purpose of Dipole Particle Generator (DPG) is to develop the technique of glisson synthesis.


  • Shape Shifter

    The final patch had to be paired down because I had too many videos running at once and only one projector.


  • Exedra


  • A World Without

    A World Without is a play about trust, technology, human failure, and the absence of milk.


  • Unity Delay – Free App Download

    Get Unity Delay Here

    Unity Delay is a desktop sound instrument and UI/UX experiment made possible through an extensive collaboration between New York based artist/composer/programmer Thomas Martinez, of Custom Art Tools, and New York based interdisciplinary artist Jerstin Crosby, of Acid Rain.

    The applications controls are cryptically labeled allowing the user to disconnect with any familiar understanding of the technical relationship between electronic composer and tool.


  • Why Do We Do the Things We Do?

    Six-metre tall sound sculpture crafted in Kampintori, Helsinki Artist Ariel Bustamante and his working group bring their piece, Why Do We Do the Things We Do?, to Kampintori for over a month, beginning 25.9.2015.


  • dot. line-

    NIP, which is a curated platform supporting new media artist, published the first platform for sound artist GRAYCODE. In this piece, dot.


  • Skype Heartbreak Show

    Skype Heartbreak Show is an interactive installation exploring the decay of digital long-distance relationships.


  • DRIPPING BULBS -*everything flows*-

    Max is used for controlling everything.


  • GRIDI – A large scale midi sequencer

    This project is a realisation of an idea I had in my head for a while.


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