N

    N


    The software has been developed in openFrameworks and is composed of 3 main modules for the physical computation of the relevant elements (net’s behaviour, particle laws, fluid dynamics). The data are computed in OpenCL and rendered through shaders. Wind is measured by a sensor, and the acquired data is transmitted to the main software through Arduino. Both the visual and the audio part are affected by the wind values, which are transmitted in OSC to the generative patch created in Max/MSP, responsible for modifying the soundscape real-time.