I need a mediocre beat detector that isn't so heavy on the CPU. The requirements are quite light - it's for a DJ environment with kickdrum, sounds on each beat. The beats are likely all between 90bpm and 150bpm, perhaps narrower - and since I'm controlling a laser setup which, also has feedback and other dynamic elements, the occasional error or glitch really won't be noticed. (Plus, I'll have a switch to trigger, retriggering too soon, but I'm wondering if anyone else has such a "quick and dirty" beat detector already written or knows an approach that is "known to work". Thanks in advance, and happy new year!
Hey guys, I am trying to use the beat~ object to detect a bet of some loops. What happens is that after some seconds the max crashs. Do, you have any idea about how to solve that? if you have some other way to detect a beat I would appreciate. What I need to do is to synchronize 3 different loops. Thanks R.
I am developing a patch in which I would like to load audio files along with user-defined tags that accompany each file. These tags contain, the information for each file. It would be nice to store the tags with the audio itself somehow, but I know that .wav and .aiff files can't have ID3 tags, associated with them. One idea I had would be to store the information separately in a text file that maps each file name to a set of tags