In this unique interview the WaveDNA team, the developers of Liquid Rhythm reveal how they have embraced Max in all the stages of their software development.
In this interview, Jasper explains his use of Max in prototyping large projects and creating tools.
Pushing the bounds of the genre she invented with Max for Live and Arduino.
Thursday, August 29, 2013, 7-9PM at 450 Bryant, Suite 100, San Francisco, I'll be presenting an introduction to programming in Max for Live for the Ableton User Group Meeting. Here's the Facebook for the event. I’ll have about an hour to explain what Max is, show how it works in Live, and offer some tips on how to start building your own devices.
Want to learn to create custom devices? Austin-based collective Bit Voltage is offering a new video course to help get you deeper into Max for Live.
Matthew Davidson, the developer of the new Mono Sequencer device, gives us a quickstart primer on using this creative MIDI effect.
Get Max 6.1 release details.
Get an introduction to programming in the Max environment in this series of eight tutorial videos on the Max Wiki.
Helpful tutorials and Max for Live projects to get you started.
Our friends at Percussa have released a new Audio Cube powered Max for Live device called Soundor.
A fabulous suite of free and artistic audio plugins using Max for Live, designed to challenge the Eurocentric / Western norms prevalent in electronic music software.
I've long been a fan of the German electronic group Mouse On Mars, but I've lost track of them the past few years.
Icarus discusses their “album in 1000 variations” and more.
At the 2011 Expo '74, some Max users exhibited their musical performance work.
Adding pattr Presets To Your Live Session
In addition to new devices and lessons in the Max for Live update (Max 5.1.8/Live 8.2.2), there are a couple of new Live API features we would like to share with you in these short video tutorials.
SoundHack is a legendary, beloved, and free tool for mangling sound.
In the last several tutorials I’ve written, I’ve been talking about a subject that interests me a great deal – how to add variety to a Max patch in ways that both provide you with surprising and interesting combinations and do so in ways that make the transition between your input and what your patch is doing more subtle than hitting a button object and having everything start behaving in ways that are obviously not you.
To be more specific, I’ve been talking about ways to use the humble LFO as a generator of that variety by summing, sampling, and otherwise using it to produce less ordinary control curves than can be easily intuited by your audience by the time the second sweep of the LFO comes around.
There’s another obvious source of variety generation that Max users often gravitate toward: random number generators.
Made this vid to demo a max for live device my evil twin made.
Recomposer, a device built with Max for Live, allows the user to generate new pieces by algorithmically hybridizing and recombining tracks from existing pieces in Ableton Live.
In this review, Nick Rothwell explains Max for Live in terms of what the addition of Max offers to Live users.
Since a lot of people are interested in what the process of porting a Max patch for use in Max for Live looks like, I thought I’d take this tutorial as an opportunity to go over the steps I used to take my waveplayah patch and to convert it to a Max for Live device waveplayah.amxd.
In my last LFO tutorial, I took the basic LFO module I’ve been working with in the previous tutorials, added some new extensions, and created a nice little patch called the waveplayah that used a summed set of the LFO modules to drive the playback of the contents of a buffer~.