Between the tutorials, Jitter Recipes, and all of the example content, there are many Jitter patches floating around that each do one thing pretty well, but very few of them give a sense of how to scale up into a more complex system.
Imagining New Environments with Max/MSP/Jitter When you think of multimedia technology you think mostly about the technology.
These days it seems that everyone wants to be an artist so I found it refreshing to meet someone who see himself as an engineer that wanted to create tools for artists.
Those of you who are paying close attention already know that Max 5 includes a database that manages all the files in the search path and makes handy things like the File Browser possible.
Last week, Siggraph 2008 took over the Los Angeles Convention Center, and Cycling '74 was there to bravely represent Jitter to a huge crowd of CG enthusiasts, production professionals, and academics.
In addition to the smoother look and feel of Max 5, there have been a number of enhancements to the user interface that will help you to maximize your creative productivity and minimize the time spent performing repetitive and annoying tasks.
Episode 1: The redecorated interface and the defaults system The first thing you might notice about Max 5 is the new look of the objects.
Some of you may have heard that major changes are imminent in the Max world, and there is a lot of speculation about what those changes might be.
Typically, when I talk to Jitter users about writing one's own shader programs for use with jit.gl.slab, I usually get glazed-over eyes and this sort of distant look of wonder.
Max is all about making connections.
I tend to look at larger bodies of work -- novels, recordings - even things like software, I suppose -- and wonder if there's a single point at which everything began.
So you want to move data between two or more computers in real time.
AWARD WINNING PROGRAMMING ENVIRONMENT FOR NEW MEDIA San Francisco, CA • August 11, 2006 - Cycling '74, a San Francisco-based music software company, today released Max/MSP v.