20Concepts Lesson 10 - Presets and The Pattr Object

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The Pattr Object

Working with preset content in Max is all about learning to work with the pattr object. This object manages connections to your on-screen UI objects, maintains a set of preset "slots" to select, and interacts with other objects for the storage and communication of the preset data. Perhaps the best way to learn about the pattr object is to review a set of videos created by Gregory Taylor that maps it all out:

Once you've reviewed these tutorials, we can start building toward our example patch.

More about autopattr

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More about pattrstorage

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Rerouting Data using pattr

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Creating Complex Controls using Preset Morphing

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Web Links

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by Darwin Grosse and Cory Metcalf