Changes related to "Category:Max And OpenGL"
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.
13 October 2015
- (diff | hist) . . Position Rotation and Scaling on Matrix Data; 18:24 . . (+2,636) . . Rob Ramirez
- (diff | hist) . . N Position Rotation and Scaling on Matrix Data; 18:09 . . (+2,932) . . Rob Ramirez (Created page with "There are a few OpenGL objects in Max that work with 3D position data stored in a matrix, e.g. jit.gl.mesh, jit.gl.multiple, and jit.phys.multiple. With the introduction of ji...")