The int object lets you store an int value in the right inlet and wait for a bang in the left inlet before outputting the value. It can also convert floats to ints, truncating the float. Int takes one argument that will specify a default or starting value.
An int object can be very helpful if you need to store a value and retrieve it later without the possibility of a user changing it within the UI.
Max Basic Tutorial 16: Remote Messaging introduces the int object. While not covered in the tutorial, you can use the send message to an int object to send its stored value to a named receive object.
You can abbreviate the object name to "i".
You can use int in place of a send object using the send message:
There are other ways to do what int does, but int offers some useful behaviors.
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