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jit.gl.multiple

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jit.gl.multiple online refpage

Using the jit.gl.multiple object

jit.gl.multiple Tutorials

jit.gl.multiple Tips and Workarounds

  • To hide the original (reference) object: give it a @automatic 0 argument.

See here for more discussion about it: https://cycling74.com/forums/topic/jit-gl-multiple-or-how-to-get-rid-of-the-original/

  • The glmatrices have to be of the same dimension for it to work properly
  • Example of multiple textures to use with jit.gl.multiple
-- Pasted Max Patch, click to expand. --

See more discussion here: https://cycling74.com/forums/topic/how-to-use-jit-gl-multiple/

Third-Party Max externals similar to the jit.gl.multiple object

Maxobjects.com listing for the jit.gl.multiple object

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Errors or Clarifications

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