raw QuartzComposer player (qcplay?) external

Sep 21, 2007 at 5:19pm

raw QuartzComposer player (qcplay?) external

hi,

I’ve worked some time ago on some early attempts at writing a maxmsp external that would play QuartzComposer patches.

I could easily grab a screen handle (full-screen) and let the QuartzComposer API do its job on the OpenGL context associated with it. But it was not possible to get back to normal screen… :(

So I’ve tried to create a t_window and bind to it but I didn’t have time to go further, and I guess I won’t have time for such thing for some time.

I guess this early sketch might be of interrest to some of you so I’ve created a sourceforge project here:

http://sourceforge.net/projects/quartzplayer/

and here’s the direct Subversion repository access:
svn co https://quartzplayer.svn.sourceforge.net/svnroot/quartzplayer/trunk quartzplayer

I’ve chosen a BSD license so commercial and open-source options are possible.

Please let me know if you want to be added as developper to the project to be able to commit changes to the code.

#33766
Sep 23, 2007 at 9:45pm

thanks for sharing.
this doesn’t help my project specifically, but it is always good to see how other people do things. especially the objective-c code, which i am almost completely ignorant of.

if i do anything useful with it, i will let you know.

also, if you figure out a way to combine the quartz gl context with jitter’s gl context (ie. both in the same window), please let me know.

thanks again.
-rob

#112981

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