jit.mo

Objects for generative motion graphics in Jitter. The jit.mo objects provide smooth time-varying animations that sync to the jit.world context.

Generate realtime motion graphics in Jitter

This package contains a series of new externals to ease creation of generative animations and geometry multiples in Jitter. The jit.mo objects all tie into a global animation graph and are implicitly connected to jit.world. This allows for smooth and continuous realtime animations that factor in framerate imperfections. The jit.mo package is optimized for use with jit.gl.multiple or jit.gl.mesh to create complex generative animations with a minimum of patching.

  • jit.mo.func generates a 1d Jitter Matrix using a built-in function (line, sin, saw, tri, perlin) that can be animated over time in sync with the rendering context
  • jit.mo.join combines and manages the connected jit.mo.func object outputs into a multiplane matrix. Unlike most Jitter objects, the inputs to jit.mo.join are additive and can support multiple connections, making jit.mo additive synthesis possible.
  • jit.mo.field takes a matrix of position values and manipulates them based on their relationship to a center point
  • jit.mo.time generates float values according to different time modes (accum, function, delta)

キーワード

motion graphicsanimations
カテゴリ
投稿者
Cycling '74
最新バージョン
1.1.4
ダウンロード数
21231
評価
(15)
Maxバージョン
8.0 or higher
対応プラットフォーム
macOS
Intel 64-bit
Windows
64-bit
リンク
GitHub RepositoryMaxで開く