Ben Bracken -
We are excited to announce the release of Max 9.2.0. This release includes 80+ new features and 210+ fixed bugs, with v8 improvements, a...
1
We've just released the RNBO Move Takeover 1.4.5-alpha.0. This is a small update to accommodate the latest version of RNBO (1.4.5), and...
We've just released RNBO 1.4.5, a small, targeted update to address some potential vulnerabilities with the Axios Node Package that is...
Hayden Williams -
Me too haha! What a relief finding this thread. Does anyone know of a workaround or can guess when a patch like this might roll out? I'm...
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Roman Thilenius -
how did you store them in the desired place before? or do you still do that? many things done by objects will use the path which has been...
2
Hi Hans, I'm not exactly sure what this patch is supposed to do, but it appears to work the same in Max 9.2 as in 9.1.5; the showontab...
max murgio -
thanks! this is perfect
3
little_wizard -
Hi, I think that this could be something to fix. When I generate lines with jit.gl.mesh using @draw_mode lines I can change their width...
david reason -
Great!Version 9.2 has solved this problem.
9
Conall Ó Maoláin -
Thanks Rob, I need to take another look at the basics! Sadly it seems that dump textures isn't available in Max 8
Martin Daigle -
Great! thanks for the help and suggestion from ROB, I will use this. I used the boundcalc to get me there, perhaps I should read a bit...
5
processingwise even faster is [expr ( ($f1>0.) && ($f1<) ) * $f1] make sure wether you really need < and >, or rather >= and <=. if you...
thanks for this! I see it was implemented