Max/Msp/Jitter Patch Help (will pay for help)

Georgios Adamidis 's icon

hello everyone. first of all. happy to see that i already had an account at this website! Trying to get back into Max/Msp/Jitter after a 12 year break. I'm working on a film basically and have to generate visuals that respond to sound. I have built specific subpatchers throughout the weeks i have been working on it - it is meant to create the visuals and have them respond to sound that is being played. It is meant as a visualiser to have something appear when one of the main characters is talking. So quality of video, speed, scalability and quality of animation is of paramount importance.

However as I am an amateur programmer (since about 20 years ago ) - I know how to work. I have subpatchers that do specific things and every day am working on troubleshooting and figuring out how to them work. I already generated the FINAL design. So the rendering is not really an issue. Now only the animation is left and I need help perfecting that.

So far I have audio_player/looper subpatch, orb_visuals subpatch (render and some animation functionality), BPM to ms speed converter for qmetro that drives the rotation of the renders. I have already converted the sound file being played successfully to numbers with scale and clip and stuff. The way everything is setup it should be growing and shrinking based on loudness of audio file being played. And it should be rotating based on a BPM that i will send when the music for the film is done. so i can time the rotation responding to the beat of the music. i have done most of the work by far. All that's left is testing the current animation and done. But i have a couple issues i need help with. I work organised. I have subsections for each patcher. The objects that are connected together are grouped together visually. cables are tidy and easy to track so this should not take long. Im looking for anyone who is really good at all 3 (max/msp/jitter) to help me perfect it. I can pay for your time no worries as long as we get this fuckin thing working fast!!! :D

right now specifically it is not scaling according to sound. and it is not rotating. the rotation speed converter subpatcher will not output the value im sending it. I have tried messagebox, int, float and value. Another problem is i only have max 7. So this patch HAS to work for Max 7!!

For more information on the few VERY specific issues please either comment here or send me a message. I'm in urgent need of help and AGAIN can and WILL pay for your time. It should not take longer than a 1 hour google meet chat to show you the problems and you can help me figure out how to solve this shit. THANKS A LOT if you have read this far and have a good one!!!

Pedro Santos's icon

Hello Georgios. Welcome back! I don't know if someone contacted you already or if you managed to fix the problems yourself, but I'm sure that if you isolate and post here specific parts of the patches with the aforementioned problems, the community will try to help.

TFL's icon

+1 for Pedro Santos suggestion, seems like you clearly identified your issues so it might not be too hard to reproduce them in isolated patchers that you could share here.

Otherwise, if you prefer a 1-to-1 meeting, feel free to contact (you can find my email address on my profile).