Just Evan -
Roman Thilenius, Thanks for the answer! It's indeed similar, but it works too laggy. That's why I'm still looking for a solution using...
3
Martin Olavarria -
@Tyler Awesome, thanks for the info!!
9
Julien Vincenot -
No precisely it's like a patching aid so objects may move and be re-arranged a lot so I cannot assume it's stable. But it's ok I got my...
5
Gabriel Lavoie Viau -
For anyone reading this in the future: I ended up contacting support, and they were able to reproduce the memory growth. A bug report was...
8
Joshua Kit Clayton -
@sokoban This is working since Max 8.6, but there are some tricky things that you need to take care of. Simple example below. Hope this...
Julien Bayle -
I got it. Whether misinterpreted in my language :-/ Thanks I found a way, as in my case, no listener were needed in the end, so get / set...
soundyi -
Migrating a project to Max 9 and [v8], I stumbled upon an issue with declareattribute using esbuild as a bundler to transpile TypeScript...
1
@Joshua, I took a look at your patcher and JavaScript for migration max patcher and it looks interesting. I discuss this a little bit, so...
6
Exploring some use cases for the declareattribute feature in [v8] I stumbled upon not being able to require a json file (v8: could not...
TFL -
Just calling mgraphics.redraw() at the end of your onclick() event should solve your problem. Also, in case you're not aware of it,...
2