'the freQ' is an Audio Game made entirely on Max/Msp. It exercises pitch perception, memory and reflexes in a musical way. Concept: Player first chooses a frequency and then tries to identify his chosen frequency among others in incoming streams that become more and more complex. The game makes no use of graphics - player responds to sonic instructions, thus making it fully accessible for blind and visually impaired players.
This project originated as part of a Music Therapy Development Group at Berklee College of Music during the 2012 Spring Semester, led by Dr.
The idea: project a game board onto the floor..