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Max
What is Max?
Max 8 Features
Max in Education
Max for Live
Extending Max
Explore
Made with Max
Max Packages
Projects
Blog
Learn
Get Started
Tutorials
Places to Learn Max
Documentation
Forums
Shop
Name
Greg Finger
About
i abuse it
Forum Topics
Replies
Projects
Tools
Articles
The future of cv.jit / openCV in Max?
Many of my projects use face tracking, but i often find myself using Quartz Composer's Detector patch to get coordinate/positions and send ...
Jan 30 2017
[sharing] Digital Rain // Falling White Pixels with Feedback // for LED Strip
i needed a way to create digital rain visuals to my LEDs. it might be useful to others.
Aug 03 2016
Defining the close/end of a line_loop for the gl.mesh's index array?
I'm drawing a cube in [gen] and sending it's position array to mesh.
Jun 15 2016
[sharing | gen] warped circle
inspired by this (still can't figure out proper html tags, see attached image): I decided to see if I could recreate this in [gen].
Jun 14 2016
[share] Eliminate redundant replicated vertices with jit.gl.model + gl.multiple
If you find yourself with duplicate (triplicate, quadruplicate, etc!) vertices when using [jit.gl.model] and sending its matrix to set the ...
Feb 20 2016
Looking to improve vertex displacement with fractal noise on a sphere
I'm aiming for a spherical amoeba shape. So far i've been able to create this: which is pretty good.
Jan 09 2016
Controlling stepper motors without Maxuino (adventures)
I setup pretty much exactly like this: ...
Dec 18 2015
[Matrixctrl] - Looking for better ways to automate turning on/off cell state
I have a matrixctrl that controls the on/off states of a 4 x 8 grid of lights.
Oct 26 2015
Multi scene / render combine with jit.gl.node - weird blending issues
I wanted to have two different [jit.gl.model]'s in the same scene, but render their lights individually/uniquely.
Sep 26 2015
Manual Deauthorization of a machine? I've reached my 3 machine limit.
I'm working on a patch on a client's machine, so i thought I could just use my account to authorize the machine save the patch.
Sep 19 2015
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