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Max
What is Max?
Max 8 Features
Max in Education
Max for Live
Extending Max
Explore
Made with Max
Max Packages
Projects
Blog
Learn
Get Started
Tutorials
Places to Learn Max
Documentation
Forums
Shop
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metamax
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gl conflicts with different macs?
Are there any known conflicts with GL objects and different modern Mac systems? I made a patch that works perfectly on a 2013 iMac with ...
Oct 15 2016
sample + float bias
A few questions... (they gradually get less relevant). The sample operator in gen often does the work that texture2d does in glsl.
Sep 27 2016
GLSL iFrame equivalent in GenExpr?
How are WebGL iFrame (current frame) and iFrameRate (fps) handled within Gen? The code usually goes something like a = (iFrame>10) ? b : ...
Aug 05 2016
Six videos (and more) in a single 4-plane matrix
I am able to pack six color videos and six alpha masks into a single 4-plane matrix and unpack the original videos/masks with no data loss ...
Dec 21 2015
Saving multiple float64 frames as a video sequence?
I know this is basic but I have not been able to get it to work. I need to save a sequence of matrix frames in full float64 format.
Dec 20 2015
Gen codebox crashing Max?
Max crashes when I command click on the top window bar of the codebox object.
Nov 28 2015
for loops with floats of unspecified increments?
I am porting a few shaders that contain for loops to GenExpr .
Nov 21 2015
Dynamic parameters within GenExpr functions?
I can't get any params within a GenExpr function to change. Even the example in the GenExpr guide doesn't work.
Nov 11 2015
Move and mix pixels manually?
I want to take an image and rearrange the pixel values into aesthetically interesting variations that contain the exact same set of colors.
Nov 11 2015
basic linear algebra in gen?
Forgive the beginner question but how do I apply a basic matrix transform inside of jit.gen/pix/gl.pix? I'm looking for the equivalent of ...
Nov 09 2015
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