Newbie. Working through issues any help appreciated!
I have a patch saved as a project that uses VIZZIE and BEAP modules.
Problems I'm facing and some I have solved are.
Project consolidation issues :-
Consolidating project includes media files in project folder but the files are not loaded to PLAYR *Solved. I found if I save a Patcher Snapshot the files are included.
Project initialisation issues :-
Not all VIZZIE parameters seem to be saved with snapshots. E.g Even though the operation I want +m is shown in MIXFADR operation selection dropdown menu, it has to be reselected after project load for the correct effect. Might be a hack but I found that a fader outputting 0.16 into Operator Mode Input chooses +m. But still does not initialise to this value even with a loadbang.
CV LFo/LFO2 do not run on project start. I have to toggle Audio On/Off. Whereas LFO runs on startup but does not offer the same waveforms as aforementioned. *Solved. Loadbang -- Toggle -- adc~
Max console output shows :- jit.pwindow: name 5249.ctx already in use.
So I found that Vizzie parameters accept the exact message

But a loadmess with the attribute set to exact +m for instance still does not load on start. Double clicking the loadmess does set the parameter as expected.
Also thinking that the Max console output:- "jit.pwindow: name 5249.ctx already in use" is a warning so not likely causing issue.
could be related to loading times. Vizzie modules are bpatchers, i. e. external patches that get loaded when opening the main patcher. Maybe the bpatchers aren't fully loaded when the main loadbang fires. Try putting a [deferlow] object after the [loadbang] (or a [delay] ) to allow for the bpatchers to fully load.
Thank you LSKA. I tried a deferlow at the output of loadmess but this did not help.