The trigger object is a humble but profoundly useful Max object.
Several years ago, Darwin Grosse and I worked on a project that used optical flow to track people running around in circles to simulate the ...
For this edition of the “My Favorite Object” series, I’m going to walk you through plot~, a Max data visualization object.
Diversion I used to think the classic stutter DJ effect was one of the trademark sounds of Pluggo.
My favorite object is jit.gl.mesh. I wouldn’t be exaggerating to say it finds its way into every patcher I write, and has become an essential part of how I think in Jitter.
I’m a huge fan of using Javascript in Max via the js and jsui objects.
I custom automate fades, making sure each automation point is set to the right dB level.
While many of you may be familiar with the rate~ object when paired with the MSP phasor~ object for scaling generated ramp outputs, there is a wealth of hidden wonderfulness that I’d like to show ...
It’s one of those objects that can slip by you or easily be written off as just a UI object, but it’s so much more than that.
The jit.gl.pix object has become a go-to object for my visual work.