This project is based exclusively on Max6.
Sound generation, sound analysis & visualization uses a core based on jit.catch~
max was used to create the main body of music.
then taken into my little lab to add and process sounds.
An interactive installation which aims to create a sonification of stars and constellations data through a dedicated interface.
Audio & Visuals are generated by Max6 only.
Generative logic can be altered by external user.
all the led panels are driven by max/msp. the data and the twitter interaction are possible thanks Paraimpu, a tool for the web of things.
In the last several tutorials I’ve written, I’ve been talking about a subject that interests me a great deal – how to add variety to a Max...
Chaotic triangle wave oscillator bank. Development of an idea sketched out on Peter Blasser's (Ciat Lonbarde) blog.
All of the computer side of the software was coded in Max, including descriptor analysis/matching and DMX control.
"Paths that lead to Nowhere" is a solo ambient / new music / noise project featuring processed guitar, retuned piano and synthetic sounds.
All sound processing of the EMF source material is done in Max/MSP, the patch uses four inputs from the electro-magnetic pickups.