All instances of the project where created with Max 5
Learn to optimize and benchmark a Jitter project.
Set up your first Jitter Physics world and work with rigid bodies to create simple motion simulation.
A Max/MSP tutorial and reference patch that explains a few of the basic techniques you need to create regular expressions for string parsing...
In this Selfie Sunday we learn how to use noise algorithms to generate a rippling effect that we can apply to our webcam. The effect can giv
This tutorial shows you how to:
- draw characters into a matrix with [jit.gl.text] and [jit.gl.node]
- sort the characters by brightness...
A monster max patch(with dynamically allocated CPU) containing basic demonstrations of objects and techniques for 'sampling' in Max/MSP, org...
How poly~, adsr~, and thispoly~ work together.
Trigger is an essential object for everyday Max use, and is a favorite tool for many of the seasoned Max users.