CONTROL is a participative installation dealing with topics of control, intimacy and virtuality. In a VR-like setting the audience moves thr
The video process utilizes feedback and texture displacement. GLSL coded trochet tiles, 2D/3D fractals, FBM, and polynomic/tetration chaos
In the second part of our tutorial on creating an automatic sampling system, we're going to do a little more preparation, and get into the recording process.
Panoptidrome is an interactive audio-video surveillance sculpture that tracks the faces of people in a space and creates a 3-D scan of them....
For this edition of the “My Favorite Object” series, I’m going to walk you through plot~, a Max data visualization object.
As we believe that time and space are inextricably connected, we commonly perceive the progression of time as motion - either by the motion ...
Users punch their rhythm into a “voting booklet” that mimics the infamous punchcard-style Votomatic voting machines used during the 2000 Florida election debacle.
In this 28-minute video, Tim builds some filters from scratch in MSP and Gen, and examines their characteristics.
The Max patcherargs object lets you add the ability to set initial states for your own homemade abstractions using either typed-in arguments...
In Part 7 of the "A Few Minutes with BEAP" tutorial series, we use waveshapers to add harmonic content to simple waveforms.