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Rainy/Snowy Day Max, Part II: Meshes and 3D Spirographics
Darwin Grosse, Gregory Taylor
Jan 31, 2022 7:35 PM
In this tutorial, we're going to augment the patch we created last time using the Jitter jit.gl.mesh object to give us access to the cool drawing modes that the object supports.
Mar 13, 2019 5:40 PM
CONTROL is a participative installation dealing with topics of control, intimacy and virtuality.
Mar 1, 2018 4:43 PM
The video process utilizes feedback and texture displacement.
The Compleat ROBO, Part 2: File Management and Basic Recording
Dec 12, 2017 6:46 PM
In the second part of our tutorial on creating an automatic sampling system, we're going to do a little more preparation, and get into the recording ...
Apr 10, 2017 1:42 PM
Panoptidrome is an interactive audio-video surveillance sculpture that tracks the faces of people in a space and creates a 3-D scan of ...
My Favorite Object: plot~
Feb 14, 2017 6:34 PM
For this edition of the “My Favorite Object” series, I’m going to walk you through plot~, a Max data visualization object.
my favorite object series
Dec 30, 2016 4:03 PM
As we believe that time and space are inextricably connected, we commonly perceive the progression of time as motion - either by the motion ...
Video Voto Matic
Oct 19, 2016 1:59 PM
Users punch their rhythm into a “voting booklet” that mimics the infamous punchcard-style Votomatic voting machines used during the 2000 Florida election debacle.
Demystifying Filters Video Tutorial
Aug 16, 2016 8:19 PM
In this 28-minute video, Tim builds some filters from scratch in MSP and Gen, and examines their characteristics.
Patcher Arguments Video Tutorial: Meet the patcherargs Object
Aug 9, 2016 9:14 PM
The Max patcherargs object lets you add the ability to set initial states for your own homemade abstractions using either typed-in ...