Thomas Resch talks about his Expo '74 workshop.
Jean-François Charles talks about his Expo '74 workshop.
Andrea Agostini talks about his Expo '74 workshop.
Scott Fitzgerald talks about his Expo '74 workshop.
Nathan Bowen talks about his Expo '74 workshop.
Dan Nigrin talks about his Expo '74 workshop.
Nick Rothwell talks about his Expo '74 workshop.
Ben Houge talks about his Expo '74 workshop.
Our Italian friends Maurizio Giri and Alessandro Cipriani, authors of Electronic Music and Sound Design, tell us why their book is worth checking out and offer insight into its writing in this interview with Cycling '74.
How did you first get started on the book? What gave you the idea to make a textbook focussed on MaxMSP?
It has been many years since Alessandro wrote a book about Csound with Riccardo Bianchini, entitled "Virtual Sound".
Francisco Colasanto recently published Max/MSP: Guía de Programación para Artistas, the first Spanish-language book devoted to Max.
The GAGAKU-SCHALTUNG or Gagaku Circuit is a fundamental block in the construction of Stockhausen's TELEMUSIK.
Kurt Ralske is a mysterious and interesting artist who makes gorgeous and magical video installations that seem to defy physics.
For the first time, we are offering a three-day Max workshop only for high school students ages 15-18.
Our next Max workshop will be held in Los Angeles, CA, and is strictly for beginners.
Artist and educator Chris Coleman is recognized in the Max community for his work on Maxuino, a Max interface to the popular Arduino microcontroller board.
EAMIR (Electro-Acoustic Musically Interactive Room) is a collection of interactive music systems that allow individuals, including those with mild and profound disabilities, to create a unique musical expression without the physical and technical limitations found in the study of traditional acoustic instruments (e.g.
Recently, CNMAT at UC Berkeley held their annual MaxMSP/Jitter summer school classes at their beautiful Arch St. facility just off the UC campus. This year, for the second year in a row, I had the pleasure of teaching the Jitter Night School - a 3-night intensive of focussed tutorials covering a variety of Jitter topics.
Recently I bumped into composer and performer Pauline Oliveros (PO) in San Diego. We got to talking about one of her current projects, the Adaptive Use Musical Instruments for the Physically Challenged. This project introduces software designed to be used in therapy sessions to give children with limited motor skills the opportunity to participate in music, and offer them an outlet for musical expression. I arranged for a follow-up interview by email so that we could learn more about what this project involves. Joining us is Zevin Polzin (ZP), the technical lead in the project.
I first became aware of Luke DuBois when I heard his band’s CD Freight Elevator Quartet. Later, we met when he did custom MSP programming for the filmmaker Toni Dove. I was intrigued by the contrast of his knowledge and experience vs. his boyish demeanor. Luke DuBois might look like a college student but that impression changes the minute he opens his mouth. He is a Fellow at the Computer Music Center at Columbia University in New York City and teaches at NYU. Luke is an expert with Max/MSP/Jitter and the intersection of music and image interaction.
We held another Max/MSP/Jitter workshop from the 27th to the 30th of March in the Dutch city of Delft (yes, as in "that color blue associated with porcelain"). Our hosts were in the Industrial Design faculty at the Technical University. Read more about the exciting event in this article.
Last week I arrived home from a 'vacation' in France. In my case though, the term 'vacation' means that I was programming and debugging objects for Max/MSP/Jitter. The occasion for this trip to France were two workshops focusing on Jamoma that were organized by Pascal Baltazar, GMEA, and Incidents Mémorables. The workshops [described in this article] were held in Albi and Paris, respectively.
This is perhaps an unusual article for Cycling '74 to put on their web site, because it has to do with all the languages that Max/MSP isn't. I have to confess that I'm not really a very good Max-user. I know only a handful of objects, and I am of the text-based generation that is still a little, um, "graphical-user-interface-challenged". I basically use Max/MSP only as a window onto computer music languages that I am adept at using. More and more, though, I am also using Max as base platform for connecting these languages to each other. One of the really great decisions that the Cycling '74 design team made was to make the development and integration of external objects relatively easy. This has been a real boost for the classes that I teach at Columbia University, and it has also allowed me much more creative freedom in my compositional work.