LARGE SCALE is a 15-channel videoinstallation, that depicts the inhabited area where International Leisure Development (ILD) with the full support of the local government is planning to construct a destination city of leisure for all ages, that consists of 32 hotel casinos, five (5) major theme parks, a conference center, several other hotels, hundreds of retail shops, restaurants, a golf course, a horse race track, an opera, museums, and residential development.
Density is a new interactive real-time program for asynchronous granular synthesis sound file granulation, to generate a wide range of effects: time/pitch shifting, pitch disintegration, time jittering, sound pulverizer, scrub pad exploration, dynamic envelope drawing etc… Interpolation- transitions and Hyper Vectorials pads, provide a powerful way to generate incredible sound objects.
An intimate interactive installation where the viewer looks into a mirror and sees a “Beautified” and transformed image of themselves projected onto a huge screen.
Armadillo Dance Project: A movement-interactive video (and audio) installation.
Muziko Kreito Universo is a three-dimensional visual and ambisonic sound installation.
Color a sound is an installation that uses an overhead projector and a camera to create an inverse color organ that can be played like a player piano.
Music video installation with videos found searching "fur elise" on Youtube.
The project shows, in real time, a non-linear sound installation that reflects in time-space an absence of a previously determined script. To explain the operation of the "China" piece, it is important to mention that the 10 live canaries inside the red cage work as sound algorithms, since the movement and the random song of these birds activate different modular frequencies of the piece, which become unexpected and create other dynamics in time-space.
The object is connected to the busiest porno server in the world.
Artist and educator Chris Coleman is recognized in the Max community for his work on Maxuino, a Max interface to the popular Arduino microcontroller board.
Tectonic is a sound sculpture created in real time by earthquakes as they occur across the globe.
A space of 80 m 2 configure a dial of pie-chart clockcutout, which represents familiar places like the apartment, the street… This space contains a history with multiple choices or the spectactor will have the possibility of endorsing various characters.
Authors: Timothy Weaver + eMAD
An interactive video installation commissioned as part of Embrace!, an exhibition of unique site-specific installations in the Denver Art Museum’s Daniel Libeskind-designed Frederic C.
Authors: Matthew Ritchie with Aranda/Lasch and Arup AGU
The Morning Line is a groundbreaking experimental project by Matthew Ritchie designed with architects ArandaLasch and Arup AGU, commissioned by Thyssen-Bornemisza Art Contemporary.
This project uses the Rewire and a series of pseudo-random midi triggers and locators.
Authors: Andrew Shoben, Neil Gavin, Christopher Lackey
"Words" is an installation in which participants enter a soundscape with three layers: Environment, Words, and User.
Robert Henke is a brilliant electronic musician who records and performs under his own name and also as Monolake. His music has been described as minimalist yet complex techno with an architectural sound. For me, his music is very spatial and multi-dimensional.I find it takes me on an extraordinary journey through space and time, similar to a great work of fiction. Henke recently said, "The last century was about the creation of electronic music. This century is about performance."
OMM is a robotic orchestra leaded by a human performer gestures.
Alex Stahl is a veteran collaborator and this has never been more evident than in his collaboration with Composer Paul Dresher for the opera Schick Machine. As Robert Henke pointed out in the recent Max/MSP/Jitter Conference, Expo '74, many of us spend years working on the same Max patch. Alex Stahl has spent years developing the Max/MSP patches that are at the core of Schick Machine. Along the way he's developed skills that landed him a fascinating job at Pixar Studios. Collaboration can be quite useful in this world. Read more...
An amazing artist with an amazing range of work, read the interview of Noriko Matsumoto by Greg Taylor.
When you think of multimedia technology you think mostly about the technology. When you experience Dana Karwas' work you think of the rich organic layers of experience. Dana is working in the nebulous grey area between art and design. As a trained architect she is commissioned to do design works for giants such as Knoll, yet as an artist she creates amazingly tactile and organic performances like her work Party Dress and the installation Fursicle. Although based in architecture, Dana’s work uses high-end technology such as Max/MSP to explore social interaction and levels of identity within public space.