[sc3~], v 0.996

[sc3~] allows data and audio to be sent to/from the sclang and scsynth processes, making it easy to integrate the SuperCollider 3 language into Max/MSP work.  Multiple instantiations of the object can exist in a single patcher, and SC3 scripts can be constructed within Max/MSP or stored in the object’s buffers for convenient recall with a patch.  Full source for the object and the modified SuperCollider files are also available at the site.  This syncs the object with the latest stable release (SC3 v 3.4) of SuperCollider 3.
I hope people find this useful — Good luck, enjoy it!  

Brad Garton, Director
Columbia University Computer Music Center

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February 17, 2011 | 11:44 am

Great news! Would you be interested in a port of those objects to the windows platform?

July 2, 2012 | 1:50 am

Hallo Brad Garton,
i hear at now "through". I find it verry nice.
Best wishes from
peter wiessenthaner

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