Quasi-Granulizer is not a granular synthesizer, but it works on similar principles. Quasi-Granulizer slices buffered audio into large grains which can be repeated at random (but constrained) intervals through seven “banks” of polys. While granular synthesizers generally use grains only a few milliseconds in length, Quasi-Granulizer is designed to generate grains of a few hundred to a few thousand milliseconds in length, creating interesting textures and ambient sounds.
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