This generative playback patch buffers up to four samples and then plays them back up to seven times each at random intervals over a period of up to two seconds. each playback event has a random playback speed, amplitude, and stereo pan. The best results come from loading short samples (less than about second). It is a similar random playback effect to granular synthesis although I find with this you can shift between the boundary of perceiving texture and discrete sound events.
There is user control over all the ranges that values are randomised over, as well as the number of events. I have used this patch in a musical project by routing the output to audacity and recording some 'scatters' which I then composed in a DAW. The effect could be described as generative and is very simple but powerful in my opinion.