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    SoundStroll demo

    video demo
    SoundStroll is a kind of 3D audio sequencer. It is a tool for placing sounds in a virtual landscape (a very bare landscape) constructed with jitter OpenGL, and triggering them and spatializing them around you as you take a stroll in this virtual sound world.
    SoundStroll exists as a MaxMSP project, which is to say a set of MaxMSP patches ; as such it should be compatible with Windows and Mac OSX (made with Max 6.1.9 on OSX 10.6.8)
    Any kind of feedback will be appreciated. A possible lot of things might be half broken or badly programmed, but i want to believe it is usable by someone else than me at this point ! An attempt at tutorial is included, so fear not to enter this oddity.

    • Thinksamuel
      Dec 03 2014 | 8:16 pm
      That is exactly something I was looking for. I will use it to make a simulation of an installation I am working on. It will be great to have an example patch where I can show how the installation would sound. I will use this quite a lot I think. Thank you!
    • vichug's icon
      vichug's icon
      Dec 04 2014 | 12:43 am
      Nice to hear that ! Let me know how it works out