The Phase Vocoder - Part II
Download the patches used in this tutorial
Figure 1. Using a Transposition scalar to Scale the Sample Count
Figure 2. Using play~ instead of index~
Figure 3. Using the Unique Patch ID Variable #0
Figure 4. The #1 Variable in the fft~ and count~ Objects.
Figure 5. Checking the Input Speed to Turn on Addition Freeze Parameters
Figure 6. Offsetting the Frame Location with the rand~ Object
Figure 7. Using noise~ to Add some Phase Randomness
Figure 8. Making Cartesian Noise
Figure 9. The Cartesian Version of the Phase Vocoder