Certified Trainers

Jay Curtis

he/him
Melbourne, Australia

Jay is an audio programmer, data scientist, grad researcher and media artist from Melbourne, Australia. He has over half a decade's experience teaching Max and Arduino at RMIT University in Melbourne, where Jay also used Max in research projects in various labs. He helped the team at C74 develop RNBO closely for several years of development. Jay is well versed in Gen~, RNBO, Node for Max and Max for Live and I use C & C++, JavaScript, Python and other languages professionally.

Jay Curtis is a professional audio programmer, data scientist, grad researcher and media artist from Melbourne, Australia - specializing in DSP and interactive coding for generative composition and sound design. With a double degree in Fine Art (Sound & Interaction) and Design (Industrial - First Class Honours), Jay received the Vice Chancellor's Award for Academic Excellence for his research in sound and interaction design in 2017, where he developed his own Max object using the Max SDK. 

⁠Jay has over half a decade's experience teaching Interactive Systems Design using Max and Arduino at RMIT University in Melbourne, and using Max in graduate research projects in various labs such as AudioKinetic Experiments Lab (AkE), Bio-Inspired Digital Sensing Lab (BiDS) and Spatial Information Architecture Laboratory (SIAL).

⁠In addition to 10 years of Max experience, Jay uses C & C++, JavaScript, Python, and other languages professionally and is experienced with electronic and interactive prototyping. Jay has worked closely with the team at Cycling `74 as a contractor in developing RNBO for several years of development right up until release.

⁠Jay is well versed in Gen~, RNBO, Node for Max, and Max for Live and provides both one-on-one or group sessions for technical training and project development, in person or online.

Jay Curtis is a professional audio programmer, data scientist, grad researcher and media artist from Melbourne, Australia - specializing in DSP and interactive coding for generative composition and sound design. With a double degree in Fine Art (Sound & Interaction) and Design (Industrial - First Class Honours), Jay received the Vice Chancellor's Award for Academic Excellence for his research in sound and interaction design in 2017, where he developed his own Max object using the Max SDK. 

⁠Jay has over half a decade's experience teaching Interactive Systems Design using Max and Arduino at RMIT University in Melbourne, and using Max in graduate research projects in various labs such as AudioKinetic Experiments Lab (AkE), Bio-Inspired Digital Sensing Lab (BiDS) and Spatial Information Architecture Laboratory (SIAL).

⁠In addition to 10 years of Max experience, Jay uses C & C++, JavaScript, Python, and other languages professionally and is experienced with electronic and interactive prototyping. Jay has worked closely with the team at Cycling `74 as a contractor in developing RNBO for several years of development right up until release.

⁠Jay is well versed in Gen~, RNBO, Node for Max, and Max for Live and provides both one-on-one or group sessions for technical training and project development, in person or online.