@capture java
Hello
I'd like to modify an mxj rendering to sketch (jit.gl.sketch) and give it
the attribute @cature to use in a gl.texture
Can somebody tell me how to write this code in java
I'm totally new to this !!!!!
I have tried
// create our sketch object
sketch = new JitterObject("jit.gl.sketch","fluid_simulation");
sketch.setAttr("capture",tex);
it doesn't work
And have tried
// create our sketch object
sketch = new JitterObject("jit.gl.sketch","fluid_simulation", "@capture tex");
Thank you for your help
MH
Maybe something like this?
sketch=new JitterObject("jit.gl.sketch",new Atom[]{Atom.newAtom("fluid_simulation")});
sketch.setAttr("capture","tex");
Efe
I have tried the 2 lines you suggested. Maybe I did something wrong.
It didn't seem to work.
Then I tried the last line you suggested as following
sketch = new JitterObject("jit.gl.sketch","fluid_simulation");
sketch.setAttr("capture","tex");
It works :-)
Thank you very much !
MH