Font utility efficiency problems on Mac OS X

    Dec 09 2012 | 8:40 pm
    Hello, I'm working on a font/character browser for MaxScore. For this, I'm repurposing code which I found here: There are huge differences in speed between the two platforms: While the mxj object completes its task in a split second on Windows, it takes up to 50 seconds to do the same on the Mac. The problem seems to lie in the font class createGlyphVector method which, on Mac OS X, calls the fontd system process (using up to 100% CPU). So something's up that's out of my control. I'd love to tweak the code so that it runs faster on the Mac, but have no idea where to start. Maybe someone on this list knows. I'm aware of the fact that this report is not directly related to a Max issue!!