I working on a Java external that implements an ArrayList to manage some object-controlled/created openGL gridshape spheres. If I don't remove the spheres before I recompile, the objects still exist inside of my rendering screen, but now have no references to them inside of my Java program, so I don't know how to get them to go away. Reloading my patch doesn't fix it. The only way I can stop looking at them is to make a differently-named rendering window, but that's a horrible workaround.
Anyone have the real solution? I'd be much obliged.