I instantiate objects from Java.
when I delete the mxj, all OB3D stuff is still visible, but moveable etc... only the reference with the Java code is broken
In JS, it is different.
So I guess I have to do something in notifyDeleted.
All my objects are stored in a basic array.
How can I delete each object, then clear the memory taken by my array ?
garbage collector should do that no?