DSP enables/disables in quick succession on project load
Fellow Maxers,
I am encountering an issue of repetitive crashes on a windows machine with a project, which was/is designed on a mac, however. I cannot put my finger on why the patches crash Max on windows, possibly a driver problem.
In trying to find out and deferring all manner of initialisation routines one after the other, the only bizarre behaviour I am noticing is that once everything is ready and I enable DSP, the dspstate object reports 1, 0 and 1 in quick succession. I have been writing the console to a logfile and this behaviour occurs exactly (and only) once when audio is first enabled for the project.
While I still don't know whether this is the problem leading to the crashes after start, I do wonder why this is and how to tackle it.
I do suspect some extra initialisation and DSP-recompilation caused by numerous mcs.poly~ objetcs but cannot really verify this.
QUESTION 1: Does anyone know why this happens?
QUESTION 2: Does anyone know whether this could be the cause of a problem (on windows)
On the windows machine a couple of other programs are running, including TD and an Advatek artnet instance.
Also, the adstatus driver outputs the current driver selection a million times, I don't see why that is necessary, either..
Thanks everyone.