Digital Landscapes

Using Jitter’s OpenGl I made a program for myself and for other graphic designers that allows you to control shapes, morph images, change colors, light and move in a 3d environment all in a realtime setting. In the video  you can see me moving the shapes and lights in a realtime rendering environment this gives the designer access to a world where they can explore and fine tune in order to get desired images.

All of it was done in Max 5


How did this project use Max?

Jitter, Open GL

November 26, 2011 | 3:16 pm

Good job! Love it! Looking forward for your next project!

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