AN ALIEN TECHNOLOGY: 12 samplers, sample-accurate sequencing, with effects that include stereo delay, vst-loading, and vocoders, 2 resident synths which feed the vocoders: one subtractive-noise synth called ‘Noisul8or’, another 8-bit emulation synth called ‘AteByte’, and a Cellular Automata sequencer used to sequence the effects presets.
How did this project use Max?
Max/MSP was used to create everything from the ground up. A clock-looking sequencer(rotating around a 3x3 grid of monome leds) was coded in C using the Max5 SDK for the monome interface. Everything else was patched together using standard included objects of the Max/MSP/Jitter environment.