analmosh is a custom audio/visual performance tool built entirely using Max 7. The audio and visual performance patches are separate patches performed in unison.
The visual patch is comprised of dynamically routable fragment shaders that can be applied to cameras, movie files, and generative perlin noise inputs. The audio patch is comprised of audio samples manipulated using the 2d.wave~ object along with dynamic selection and stretching of chunks of the sample.
analmosh has been performed at various performances venues and showcases in NYC.