These are fragments of my adaptation of the play Crave by the late British playwright Sarah Kane. The piece lasted an hour and was designed using Max/MSP/Jitter and SoftVNS. The lines of the characters were pre-recorded and triggered by a performer using movement and/or light. These actions by the performers also simultaneously created visuals in real time. Light played an essential role. Parts were used used using real light, others infra-red. In every instance light acted as a paint brush, layering the textures in a manner you could call "digital action painting". Live music was designed by Dave Seidel. The performers were myself and Dei Xhrist. Voices by myself, Dei Xhrist and Susan Pepperman.