Cymatics Audiovisualizer
So, this is my first project. I wanted to make a very low fidelity audio visualizer. It uses floating points (values and visually) to represent audio signals captured from any input source you decide. This is probably not the most efficient code to run, but you can feel free to tweak the values to make it a less costly process on your system if you have limits of processing power. As I said, first project. So please let me know any ways I can make better versions going into the future. This video demo has no audio for copyright reasons, but it was a pretty lively song. :) https://youtu.be/p18q9jN4wFg Might not be very conventional to just post the project file here but it is not really a high quality project so I wanted people to be able to try it out. I definitely did not reinvent the wheel here. Just wanted something that was reminiscent of 2000's window's media player.